Clubhouse Games: 51 Worldwide Classics Review

Published: 12/11/2020

Release Date: 6/5/2020

Played On: Switch

I love board games, having amassed a decent collection for myself over the years, but it always seems like one or two of the classics are missing. Well have no fear, this year Nintendo released Clubhouse Games: 51 Worldwide Classics and it's got everything. You have staples like backgammon and chess, foreign classics like Shogi (which I've always wanted to learn), and even some oddball picks along with some mini games from over the years like bowling and Wii play tanks. There's so much here that if it worked flawlessly I'd say it's an amazing deal. Unfortunately, it's just okay. Like for a year full of quarantining it works out great, especially if you're trapped at home with someone else, but when the motion controls are completely broken (ruining games that worked on the Wii over a decade ago), the game's aesthetic is themed around white voids, many of the games either don't allow for as many players as they should or require you to play with joy-cons or on the touch screen for no reason, and every game is given an introduction with these simultaneously creepy and annoying plastic dolls (which usually act out an unnecessary sketch and don't explain how the game works in the slightest) [SHOW CLIP] the entire package gets bogged down to just a mediocre collection. If you have kids or like board games and can nab it on sale in the eShop it's still worth picking up to get a hold of all of the classics since most of the simple games work pretty well, but as a package this game falls far short of expectations.

Clubhouse Games: 51 Worldwide Classics

How the fuck did they screw up board games?!